Recent whispers suggest that Paramount is actively pursuing the film and television adaptation rights for the popular video game franchise, Call of Duty. Following its acquisition of Skydance, Paramount is reportedly gearing up to advance several high-profile projects, including the anticipated Top Gun 3 and a new installment in the Transformers series.
Paramount’s foray into game adaptations is not entirely new, given their involvement as the executive producer for the Halo television series. Both Halo and Call of Duty are currently owned by Microsoft. The success of Paramount’s relationship with Microsoft during the Halo project, and whether they have established strong connections, will be crucial in determining Paramount-Skydance Media Group’s ability to secure the Call of Duty adaptation rights.

In related news, Microsoft has announced that Gears of War: E-Day has achieved one million sales, marking a significant milestone as the title makes its debut on the PlayStation 5 platform, a competitor’s console.

The development studio expressed gratitude to players for their overwhelming support on social media, proclaiming the end of the console war and a new era of unity between formerly rival entities. This suggests a perceived shift in the market landscape, potentially impacting future platform exclusivity and cross-play initiatives.

Cross-platform collaboration has been particularly evident recently, with Helldivers 2 launching on Xbox platforms to a highly positive reception. The game has seen its monthly active users surge back above sustainable levels, with total player count across all platforms exceeding 500,000.

Players on PC and PlayStation have been actively assisting new Xbox players, fostering a supportive community and creating memorable experiences. One Xbox newcomer shared on a forum, “Less than 15 seconds after calling for support, two players above level 100 joined, dropped a pile of cool gear, typed a greeting, and played with us for three hours,” a post that garnered over 7,400 likes.
Currently, players in the 1-15 level range often consist of new Xbox recruits, with veteran players actively seeking out lower-level missions to offer assistance. The game’s operators have also introduced collaborative elements, a development that would have been nearly unthinkable just a year ago, symbolizing a new level of inter-platform camaraderie.
The official Xbox account has openly acknowledged this evolving dynamic. In response to player suggestions for further integration, Microsoft humorously stated that they are starting with holding hands before progressing to more intimate interactions, indicating a positive and playful approach to cross-platform relationships.
