The Chinese Soul-like ARPG “The End of Ming Dynasty: Feather of the Void” has been released for some time. The game is set in the war-torn region of Bashu during the late Ming Dynasty. A mysterious plague has spawned terrifying, monster-like creatures, and players will take on the role of a memory-wiped female warrior named “Wu Chang.” While suffering from a strange disease known as “Feathered Transformation Sickness,” she embarks on a perilous journey to uncover her true identity and past.

Previously, Bilibili UP host “Zhenzi-gu liang” posted about the current situation of Xia Siyuan, the producer of “The End of Ming Dynasty: Feather of the Void.” She stated that Xia Siyuan was subjected to online harassment by some players, detailing the extreme measures taken against him, including receiving disturbing phone calls, being stalked, and even being sent a funeral wreath. Due to “Zhenzi-gu liang’s” prior visit to Lingze Technology and meeting with Xia Siyuan, her account carries a degree of credibility. The intense online backlash and personal threats highlight a concerning trend of toxicity within certain gaming communities, where constructive criticism can unfortunately devolve into malicious attacks.

In addition to “Zhenzi-gu liang,” popular gaming UP host @中年玩家张小夏 (Middle-aged player Zhang Xiaoxia) also addressed the matter, alleging that Xia Siyuan was not only sent a funeral wreath but was also stalked by an individual wearing a mask and hat, carrying scissors. The UP host posed a rhetorical question, asking: “A free quiz: If you were a game producer, and due to developing a game, you were stalked by someone wearing a mask and hat with scissors, and sent a funeral wreath, would you continue to develop related content for this game? I don’t know, I truly don’t know.” This statement underscores the potential psychological impact of such extreme harassment on creators and raises questions about the ethical boundaries of player feedback.

Furthermore, @中年玩家张小夏 revisited the topic of DLC for “The End of Ming Dynasty: Feather of the Void,” stating, “As for whether there will be DLC, I don’t know, and I’m not sure. Everything will be subject to official announcements. In any case, even if there is, it’s unlikely to be released this year.” This suggests a degree of uncertainty surrounding future content, which can be a sensitive point for players anticipating ongoing support for their games.
It is worth noting that @中年玩家张小夏 had previously indicated that “The End of Ming Dynasty: Feather of the Void” would not have DLC. Therefore, all news should be confirmed through official releases, and players are urged to approach information with a rational perspective. This evolving discourse around DLC possibilities highlights the importance of clear communication from developers regarding their post-launch plans, managing player expectations effectively.
