《不朽遗志》(Immortal Legacy) Is a first-person action game set in a parallel historical context of the Napoleonic Wars. It was officially announced at the opening night of Gamescom earlier this year.
In its announcement and subsequent marketing efforts, the developer has made it clear that a core positioning of this title is: “This is a first-person ‘Souls-like’ game.”

During an interview at the Game Industry Congress held in Poznań, Greater Poland, Poland, game director Radosław Ratusznik stated that he is well aware of the expectations players have for 《不朽遗志》 due to its bold “Souls-like” positioning. He also firmly expressed that while adhering to the innovative first-person perspective, the team is committed to meeting the core demands of players for Souls-like games.

Ratusznik said, “I believe the Souls-like genre sets an extremely high bar for its titles. To create a masterpiece for this discerning player base, one must be thoroughly prepared. We also wish to convey our attitude through this approach. We want to explicitly tell everyone, ‘This is a Souls-like game. If you have doubts, feel free to challenge us, feel free to ask us why we believe it’s a Souls-like game.’ We are completely open to such scrutiny.”

“Furthermore, we have observed that whether through player demos, at showings at Gamescom and Tokyo Game Show, or even our presence at PAX in Seattle, every player who has actually experienced the game has told us: ‘I was skeptical about whether you could make a first-person Souls-like game, but after playing it, I believe it. It truly is a first-person Souls-like game.’ For me, this is incredibly exhilarating. As a fan of Souls-like games myself, to be personally involved in crafting a game that meets the standards of this genre, the feeling is truly remarkable.”